Game Mastering 101 – Planning Adventures – Part One
Over the course of gaming for over 30 years, I have been asked many times how I plan out adventures. As a veteran, it has become so natural that I have not thought about the process I use much until I was asked by a few friends recently for advice. It occurred to me how daunting the task must look and really got me to thinking.
The first person I recall asking me was about 15 years ago. At the time he was working on computer gaming and wanted to develop a system for these games. I have had people ask me several times since, and I decided it was time to put my thoughts down on video and paper.
Therefore, over the course of the next several weeks, I will be recording my process as I make an adventure. This adventure, in its entirety, will be available on my websites. The videos are on my twitch account (http://www.twitch.tv/lordrcane).
This week we looked at the basics of forming an adventure. The basics are formed by answering a few questions to get a feel for what lies ahead. When I work on my adventures, this first step helps me outline what comes ahead. I answer 7 questions: What level? Who? What? Where? When? Why? How?
This is what I brainstormed while doing this video:
What level? 8
Villain +2 Devil
Lt +0 Devil, Devils, Cult
Encounters -2 Imps, Bugbears, Hydra
City, Forest, Temple
City: Farmlands, Warehouse, Mansion
Forest: Clearing, Tree Village, Cave
Temple: Road, Entrance, Temple, Altar
When? Seasons, Indoors/Outdoors, Light?
What? Tempting Villagers
How? City finding funds, tempting with cash
There is more to come and I plan on doing one of these a week. Talk to you soon!